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Dungeons and Designing

It’s been a while since my last blog, but better late than never! Today I’m going to focus on how I created the ruins of Kharamund. Quick summary: I used the excellent online dungeon generator resource Donjon . With Donjon you can customise your desired design by changing the size of the dungeon, how the rooms/areas are laid out, the size of the rooms, whether there are features such as doors, passageways, stairs and dead ends, and even how many levels it has. This is fantastic if you’re wanting to play a solo game or are rustling up a quick adventure for friends. Once you generate the dungeon, you then get a map with numbered rooms. Each number corresponds to a short description of that room, including, furniture, layout, enemies, traps and any other special features. Of course, this is also very customizable. I wanted my dungeon to be medium-sized, to give my PCs enough of a challenge without becoming bogged down too much in the location. I kept some of the features (SPOILER ALERT) s

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